You and a partner want to spend the evening together, but you have different preferences. You want to go to the **Opera**, while your partner wants to go to the **Football game**.
The key is that you both would rather do your less-preferred activity *together* than your favorite activity *alone*. The worst outcome is to go to different places and miss each other completely.
Scores represent happiness. Your preference is Opera; the PC's is Football.
| PC's Choice (Prefers Football) | |||
|---|---|---|---|
| Go to Opera | Go to Football | ||
| Your Choice (Prefers Opera) |
Go to Opera | You're Together! (You: 3, PC: 2) | You're Alone (0, 0) |
| Go to Football | You're Alone (0, 0) | You're Together! (You: 2, PC: 3) | |
Make your choice. Can you coordinate with the computer?
This game is a classic model of **coordination**. It shows: