Two drivers speed towards each other on a collision course. If one swerves and the other goes straight, the one who swerved is the "chicken" (loses face). If both swerve, they both "tie" (no one loses face but no one wins). If neither swerves, they both crash (the worst possible outcome).
Your goal is to "win" (go straight while the other swerves) or at least not "lose" (swerve to avoid a crash, or both swerve for a tie).
Outcomes are represented as (Your Score, PC Score). Higher scores are better.
| PC's Choice | |||
|---|---|---|---|
| Go Straight | Swerve | ||
| Your Choice |
Go Straight | Crash! (0, 0) | You Win! (3, 1) |
| Swerve | You Lose (1, 3) | Tie (2, 2) | |
**Score Legend:**
0: Crash (Worst)
1: Lose (Chicken)
2: Tie
3: Win (Best)
You are Driver A. Make your choice. The computer (Driver B) will choose randomly.
| Round | You | PC | Your Round Score | PC's Round Score | Your Total Score | PC's Total Score |
|---|
The Game of Chicken highlights situations of brinkmanship where risk-taking can lead to disaster, but also to dominance. It teaches us: